![]() ![]() Tadaaa! I just gave you the best freakin' campaign advice. Roll through the Artifact missions as quick as you can, do the Zeratul missions, then play the rest of the campaign maxed out. You gain/lose ladder points by winning/losing games. Basically, your rank in a division is based on ladder points. aggression, nurturance, anxiety, pain, loss, growth, and joy. This can also help you replay the campaign to have these upgrades saved into your mission archives. Your ladder rank is your rank relative to the 100 people in your division of whatever league you are in, they are called - like 'Carrier-Charlie' or 'Liberty-Echo'. benefits of play more generally have been studied for decades.You'll max out Mercenaries and Armory in no time. Not sure if it's a bug, but it's way more than the 10,000 they are suppose to offer. Interestingly, if you go back to the Lab to sell the research, the Protoss research suddenly sells for 110,000 credits and the Zerg at 120,000 credits. You can farm this mission in under 5:00 minutes if you're quick enough. You can use the two Dark Templar to rush down when the bridge opens to destroy the prisons and win the mission. You'll get 3 Protoss Research from re-activating the buildings, and 3 Zerg Research from destroying the elders' prisons. I work for a digital agency, and my team (that I lead) is set to inherit a long term client.Before you go to Char, replay on casual the Zeratul mission where you have to save the three Protoss from the Hybrid. Trouble is, a member of my team expressed a moral objection to working for this client and now that I have looked into it I fully agree with the objection. ![]() What's the best way of discussing this without singling out the team member that raised the original objection? I already started the conversation about allowing this member to not work on the project, but now that I have done my own research I am increasingly uncomfortable working for them too. Play the story solo or co-op, plus procedural skirmishes for 1-4 players. Lead the Steel Dragonsa mismatched mercenary crewon high-risk missions, invest in equipment and stay ahead of the game one bullet at a time. ![]() (put it this way I would not take a job at this clients company) Project Haven is a squad tactics game set on the mean streets of Earthâs last city. I want to be realistic and accept that as a digital agency we can't be too picky with clients. But I do firmly believe we shouldn't associate our brand with theirs. It's a shame because the actual project is nice to work on, the client is friendly and there are decent challenges, from a business point of view they don't quibble about invoices and all that. But from what I can see the project does touch on an area where they have had legal difficulties and is actually part of recommending a product that is the subject of many law suits.Īlso, regardless of the outcome I need to be able to communicate to the team member the decision that has been made. The team member has such a strong objection that they would seek other employment if we plan to work with them long term. I too am not sure how long I would feel OK working on this client. I can be realistic for a short term project but if I was on this project in 6 months, knowing the history of their company, I too would probably feel the need to seek other employment. I want to get this all across without sounding too dramatic, but also express the seriousness of the objection to this client, I have several articles prepared on their spotty history but beyond that I'm not sure what to prepare. I probably should have mentioned I'm in the UK and the organization I work for is not very hierarchical in nature. (I highly recommend this, as some of my opinions towards them did change) I kind of knew the name of the client from stuff id heard, and associated them with "bad" stuff but before writing this and before i went to my manager I did lots of additional research to make sure it wasnt just hearsay. I have regular 1 2 1s with my manager and I brought it up with him. ![]()
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